EARL OF SANDWICH

How team toasted built a community engagement app for Cheba Hut Atlanta

RESEARCH | WIREFRAMES | BRANDING | USABILITY TESTING

THE STORY

Cheba Hut wanted to create an app that engaged the Atlanta community with their brand, and with each other again. When the idea of a community engagement app was first presented to us we knew pretty little about the app itself, but we did know the impact COVID-19 has had on the community and the restaurant industry. With the social distancing, masks, and enhanced phobia of germs people were not as eager to go casually hang out in restaurants with their friends. We knew this was leading to people feeling disconnected and depressed so our team was naturally drawn to this project and the potential it had to encourage people to be themselves and get connected again.

With restrictions now limiting in-store connections due to COVID-19, we want to create a space that engages the community and makes people feel comfortable letting loose and expressing their individuality, all while developing a loyal customer base.

THE PROBLEM

An interactive app that allows users to vote for sandwiches to earn points and gain rewards with Cheba Hut’s branding, and submit posts for a chance to end up on Cheba Hut’s social media pages and website.

THE SOLUTION

DISCOVER YOUR USER

DISCOVER YOUR USER

SWOT ANALYSIS

Seeing as there aren’t many community engagement apps out there, we didn’t have a lot to look to for inspiration or comparison. So we ran a SWOT Analysis on Cheba Hut’s existing app for their restaurant to see what their brand and style was all about. This way we could still fall in those lines while also creating something that could stand on its own.

SURVEY

We decided to create a user survey to see what our users expected, wanted, or were struggling with. We had 35 participants pitch in their opinions and let us know if we were on the right track

SURVEY INSIGHTS

HOW MIGHT WE’S

JAMES ‘JIMBO’ JAMESON

DEFINE THE PROBLEM AND SOLUTION

DEFINE THE PROBLEM AND SOLUTION

PULLING INSIGHTS

  1. Cheba Hut could benefit from a further reach in PR and marketing, such as the rewards that have Cheba Hut branding

  2. A phone game that is a part of this app is something that could capture the attention of users

  3. Most people will take that extra step of voting or submitting something in order to gain rewards.

DEFINING OUR MVP

USER STORIES

We created user stories based on our problem statement, our MVP, and what direction we wanted to take the app. Since our scope is narrow and our time frame is short we decided to make the app based on our MVP only. We had extra ideas that in the end were not in scope, but we left them to represent ideas of extra features later on.

SITEMAP

USER FLOWS

DEVELOP YOUR IDEA

DEVELOP YOUR IDEA

SKETCHING AS A TEAM

We all did a crazy 8 sketching session together and came together as a team to vote and discuss and choose the ones we felt would best represent our users and their needs while promoting accessibility and usability

CONTENT DEVELOPMENT

When it came to content development we knew we needed to pull users in and make them want to vote and be engaged with the app to win Cheba Hut merchandise. Cheba Hut wanted us to stick to verbiage and bold imagery that matched their brand so we created a mood board that we felt represented who they are, and we started crafting.

WIREFRAMES

DELIVER A USEFUL PRODUCT

DELIVER A USEFUL PRODUCT

CREATING A PROTOTYPE

From here we felt satisfied with our ideas and turned our wireframes into a working prototype, adding some colors and depth to represent the bold image that is Cheba Hut. We weren’t attached to these colors specifically but we wanted to show how the Cheba Hut vibes could still come to life through the colors and backgrounds of the app, this helped us sell them on the simplicity of some of the features and screens, like the home page.

USABILITY TESTING

We moved into usability testing to test the usability of our app and pull out major pain points to change. We tested 6 different women in 3 phases of testing, and we watched and took notes on where they might be confused, and they each gave us feedback on their experience with our prototype.

CHALKMARK TESTING

Where we asked them some key facts about themselves and their knowledge of Cheba Hut as a brand, and then we asked them to complete tasks that would allow us to look into the grouping of each of our homepage tabs. We made sure to time them for each task to see how intuitive it was to move throughout the app to find things based on their own mental models.

TREE TEST

That immediately followed the chalk mark test. This test would allow us to see patterns of how people were digesting this information and labeling, it showed us what avenues the participant decided to explore

SHOWING SUCCESSFUL PROGRESS

PROTOTYPE TEST

This gave some key insights like:

  1. IT WAS EASIER FOR THEM TO UNDERSTAND THE APP WITH A VISUAL PROP

  2. THEY BETTER UNDERSTOOD WHAT THE TABS MEANT AND HOW AND WHY THEY WERE GROUPED TOGETHER

  3. IT WAS AMAZING TO PICK UP ON NON VERBAL CLUES THROUGH LIVE TESTING

EXIT SURVEY

Finally, we ended with an exit survey to let the users tell us things that we may have missed in the initial testing

WHAT THEY SAID

SYNTHESIZING DATA

WHAT WE CHANGED

  1. Changed verbiage to match throughout the entire app in order to stay consistent and give some clarity to our users

  2. Made our labeling more intuitive while also staying in the Cheba Hut branding style

  3. Included A way for users to easily sign up for an account right on the homepage

  4. Switched some font and colors to clean things up and give better accessibility and aesthetics

  5. Added Navigation bar in places it was missing where it might be useful for the user

GOING SOLO

GOING SOLO

CREATING A PERSONALITY

Even after this project was finished with my classmates I still was enthralled by the idea of a community app during quarantine, so I played around with the visual design and layout to see if I could clean it up and make it even more intuitive and fun for users.

MAKING A DESIGN SYSTEM

I made a design system in Figma to help maintain consistency of the design and also to give to Cheba Hut so they could give it to their developers and build out this app for actual use

REFINING THE UI AND BRAND

OUR FINAL MOCK UPS

KEY TAKEAWAYS

  1. When working on a team it’s essential to communicate and divide up all tasks ahead of time

  2. Stand-ups within a team are so important, make sure everyone is where they should be in the project

  3. Always question your assumptions, the user will always know more than you do